AI Insights · Timothy · July 2024
Top 2D Cartoon Games on Android in Chile - Q2 2024
Discover the performance of the top 2D cartoon games on Android in Chile during Q2 2024, with insights on downloads, revenue, and active users.
During Q2 2024, the top 2D cartoon games on the Android platform in Chile showcased varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look into their metrics:
Wood Screw Puzzle from Zego Studio demonstrated impressive growth. Downloads soared from 10.5K in early April to a peak of 60.5K in mid-June, before settling at 35.9K by the end of the quarter. Revenue followed a similar upward trajectory, starting at $299 and reaching over $1K by the last week of June. Weekly active users saw a steady increase, beginning at 50.2K and peaking at 165.7K in mid-June, before slightly dropping to 147.7K.
Wood Nuts & Bolts Puzzle by ABI Games Studio experienced consistent engagement. Starting the quarter with 20.4K downloads, the game maintained a stable range, peaking at 22.2K in mid-June. Revenue, however, showed a slight decrease from $1.8K to $1.1K by the end of June. Weekly active users exhibited a strong presence, growing from 239.5K to 316.2K throughout the quarter.
Fruit Drop Master from Metagame.Ltd saw fluctuating download numbers, starting at 32.9K, peaking at 41.5K in early April, and then declining to approximately 14.3K by the end of June. Revenue remained minimal, with occasional small increases, reaching a maximum of $22 in late April. Weekly active users started at 179.7K and showed a general decline, bottoming out at 163.3K before a slight resurgence to 187.1K in late June.
Braindom: Brain Games Test by Matchingham Games maintained a steady download rate, beginning at 14K and peaking at 32.9K by mid-June. Revenue was modest, with a slight increase towards the end of the quarter, reaching $9. Weekly active users saw significant growth, starting at 22.8K and peaking at 52.4K before ending the quarter at 49.4K.
Royal Match from Dream Games, Ltd. showed consistent performance in revenue, averaging around $26K throughout the quarter. Downloads varied, starting at 17.2K, peaking at 21.7K in early April, and ending at 13.6K by late June. Weekly active users remained robust, consistently around the 270K mark, with a slight increase towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.